Made play/next/prev in Ubuntu's Sound Menu work by wiring the MPRIS methods to their MPD frontend equivalents #thisisatemporaryhacktoprovethatitworks #ipromise

This commit is contained in:
Stein Magnus Jodal 2010-10-31 01:06:00 +02:00
parent 66cc9d8c6f
commit 208435cd79

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@ -245,6 +245,13 @@ class MprisObject(dbus.service.Object):
# TODO call playback.next(), keep playback.state unchanged
pass
# XXX Proof of concept only. Throw away, write tests, reimplement:
self.core_queue.put({
'to': 'frontend',
'command': 'mpd_request',
'request': 'next',
})
@dbus.service.method(dbus_interface=player_interface)
def OpenUri(self, uri):
logger.debug(u'%s.OpenUri called', self.player_interface)
@ -273,17 +280,31 @@ class MprisObject(dbus.service.Object):
@dbus.service.method(dbus_interface=player_interface)
def PlayPause(self):
logger.debug(u'%s.PlayPause called', self.player_interface)
# TODO Pseudo code:
# if playback.state == playback.PLAYING: playback.pause()
# elif playback.state == playback.PAUSED: playback.resume()
# elif playback.state == playback.STOPPED: playback.play()
pass
# XXX Proof of concept only. Throw away, write tests, reimplement:
self.core_queue.put({
'to': 'frontend',
'command': 'mpd_request',
'request': 'play',
})
@dbus.service.method(dbus_interface=player_interface)
def Previous(self):
logger.debug(u'%s.Previous called', self.player_interface)
# TODO call playback.previous(), keep playback.state unchanged
pass
# XXX Proof of concept only. Throw away, write tests, reimplement:
self.core_queue.put({
'to': 'frontend',
'command': 'mpd_request',
'request': 'previous',
})
@dbus.service.method(dbus_interface=player_interface)
def Seek(self, offset):