Call playback.destroy instead of backend.destroy for the time being

This commit is contained in:
Thomas Adamcik 2010-04-05 20:26:44 +02:00
parent 23685dd9f0
commit 4334548ea4

View File

@ -25,7 +25,7 @@ class BaseCurrentPlaylistControllerTest(object):
assert len(self.tracks) >= 3, 'Need at least three tracks to run tests.'
def tearDown(self):
self.backend.destroy()
self.backend.playback.destroy()
def test_add(self):
for track in self.tracks:
@ -203,7 +203,7 @@ class BasePlaybackControllerTest(object):
'First song needs to be at least 2000 miliseconds'
def tearDown(self):
self.backend.destroy()
self.backend.playback.destroy()
def test_initial_state_is_stopped(self):
self.assertEqual(self.playback.state, self.playback.STOPPED)