core: Ignore buffering for now
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@ -72,7 +72,10 @@ class Core(pykka.ThreadingActor, audio.AudioListener, backend.BackendListener):
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# playback, but mopidy.core doesn't know this, so we need to update
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# mopidy.core's state to match the actual state in mopidy.audio. If we
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# don't do this, clients will think that we're still playing.
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if (new_state == PlaybackState.PAUSED
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# We ignore cases when target state is set as this is buffering
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# updates (at least for now) and we need to get #234 fixed...
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if (new_state == PlaybackState.PAUSED and not target_state
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and self.playback.state != PlaybackState.PAUSED):
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self.playback.state = new_state
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self.playback._trigger_track_playback_paused()
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