Merge pull request #1740 from kingosticks/fix/change-track-buffering-alt
Disable buffering handling during track change. (Fixes #1722)
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commit
e5c03fbff5
@ -13,6 +13,9 @@ Bug fix release.
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- Audio: Fix switching between tracks with different sample rates. (Fixes:
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- Audio: Fix switching between tracks with different sample rates. (Fixes:
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:issue:`1528`, PR: :issue:`1735`)
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:issue:`1528`, PR: :issue:`1735`)
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- Audio: Prevent buffering handling interfering with track changes. (Fixes:
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:issue:`1722`, PR: :issue:`1740`)
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v2.2.2 (2018-12-29)
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v2.2.2 (2018-12-29)
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===================
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===================
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@ -256,7 +256,7 @@ class _Handler(object):
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target_state = _GST_STATE_MAPPING.get(self._audio._target_state)
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target_state = _GST_STATE_MAPPING.get(self._audio._target_state)
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if target_state is None:
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if target_state is None:
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# XXX: Workaround for #1430, to be fixed properly by #1222.
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# XXX: Workaround for #1430, to be fixed properly by #1222.
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logger.debug('Race condition happened. See #1222 and #1430.')
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logger.warn('Race condition happened. See #1222 and #1430.')
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return
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return
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if target_state == new_state:
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if target_state == new_state:
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target_state = None
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target_state = None
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@ -274,6 +274,10 @@ class _Handler(object):
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self._audio._playbin, Gst.DebugGraphDetails.ALL, 'mopidy')
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self._audio._playbin, Gst.DebugGraphDetails.ALL, 'mopidy')
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def on_buffering(self, percent, structure=None):
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def on_buffering(self, percent, structure=None):
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if self._audio._target_state < Gst.State.PAUSED:
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gst_logger.debug('Skip buffering during track change.')
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return
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if structure is not None and structure.has_field('buffering-mode'):
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if structure is not None and structure.has_field('buffering-mode'):
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buffering_mode = structure.get_enum(
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buffering_mode = structure.get_enum(
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'buffering-mode', Gst.BufferingMode)
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'buffering-mode', Gst.BufferingMode)
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@ -705,7 +709,6 @@ class Audio(pykka.ThreadingActor):
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:rtype: :class:`True` if successfull, else :class:`False`
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:rtype: :class:`True` if successfull, else :class:`False`
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"""
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"""
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self._buffering = False
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return self._set_state(Gst.State.NULL)
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return self._set_state(Gst.State.NULL)
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def wait_for_state_change(self):
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def wait_for_state_change(self):
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@ -748,6 +751,9 @@ class Audio(pykka.ThreadingActor):
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:type state: :class:`Gst.State`
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:type state: :class:`Gst.State`
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:rtype: :class:`True` if successfull, else :class:`False`
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:rtype: :class:`True` if successfull, else :class:`False`
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"""
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"""
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if state < Gst.State.PAUSED:
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self._buffering = False
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self._target_state = state
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self._target_state = state
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result = self._playbin.set_state(state)
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result = self._playbin.set_state(state)
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gst_logger.debug(
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gst_logger.debug(
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