core: Actually perform delayed "eot-seek" on stream changed

This commit is contained in:
Thomas Adamcik 2015-12-03 23:33:48 +01:00
parent 454077afeb
commit eeb1f91ed1

View File

@ -223,6 +223,8 @@ class PlaybackController(object):
if self._pending_position is None:
self.set_state(PlaybackState.PLAYING)
self._trigger_track_playback_started()
else:
self._seek(self._pending_position)
def _on_position_changed(self, position):
if self._pending_position == position:
@ -446,11 +448,6 @@ class PlaybackController(object):
if self.get_state() == PlaybackState.STOPPED:
self.play()
# Make sure we switch back to previous track if we get a seek while we
# have a pending track.
if self._current_tl_track and self._pending_tl_track:
self._change(self._current_tl_track, self.get_state())
# We need to prefer the still playing track, but if nothing is playing
# we fall back to the pending one.
tl_track = self._current_tl_track or self._pending_tl_track
@ -464,11 +461,20 @@ class PlaybackController(object):
self.next()
return True
# Store our target position.
self._pending_position = time_position
# Make sure we switch back to previous track if we get a seek while we
# have a pending track.
if self._current_tl_track and self._pending_tl_track:
self._change(self._current_tl_track, self.get_state())
else:
return self._seek(time_position)
def _seek(self, time_position):
backend = self._get_backend(self.get_current_tl_track())
if not backend:
return False
return backend.playback.seek(time_position).get()
def stop(self):